
When isn’t possible to have an extremely big simulation grid, it’s possible to split it and simulate it separately.
First, split source by clusters:

We can simulate every cluster separately.
To have a sim that is a bit smoother at the edges, we can use sink volumes to fade the border.

Simulate all clusters in one go with wedging:

After merging all grids:
Download a free Houdini scene at Gumroad